Guides
Each guide is written from a real run in Flockbay: what was asked, what was built, what Godot printed, and the Godot version it ran on.
- Making a 2D platformer in Godot by describing itFour sentences about a fox platformer, and Flockbay built it in Godot 4: the brief, the scenes and scripts, the jump maths, and what it left unchecked.
- Godot printed 22,523 errors. One of them was the bug.Why “Nonexistent function in base”, “not found in base self” and “base object of type Nil” flood a Godot log, and the one parse error behind them.
- Publishing a Godot game on Steam: what Shelf-Made Tycoon shippedHow Shelf-Made Tycoon, a Godot 4 game, went on Steam: the export preset, a depot per platform, the demo, and capsule art cut from frames the game rendered.